pub fn add_event_combat(event: &Event, sig: u32)Expand description
Adds an Event to ArcDPS’ event processing.
is_statechange will be set to StateChange::ExtensionCombat, padding will be set to contain sig.
Event will end up processed like ArcDPS events and logged to EVTC.
Contrary to add_event, the skill_id is treated as skill id and will be added to the EVTC skill table.