evtc\player/
prof.rs
1use num_enum::{FromPrimitive, IntoPrimitive};
2
3#[cfg(feature = "serde")]
4use serde::{Deserialize, Serialize};
5
6#[cfg(feature = "strum")]
7use strum::{Display, EnumCount, EnumIter, IntoStaticStr, VariantNames};
8
9#[derive(
11 Debug, Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, IntoPrimitive, FromPrimitive,
12)]
13#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
14#[cfg_attr(
15 feature = "strum",
16 derive(Display, EnumCount, EnumIter, IntoStaticStr, VariantNames)
17)]
18#[repr(u32)]
19pub enum Profession {
20 #[default]
22 Unknown = 0,
23
24 Guardian = 1,
25 Warrior = 2,
26 Engineer = 3,
27 Ranger = 4,
28 Thief = 5,
29 Elementalist = 6,
30 Mesmer = 7,
31 Necromancer = 8,
32 Revenant = 9,
33}