evtc\player/
reward.rs

1use crate::{extract::Extract, AgentId, Event, StateChange, TryExtract};
2
3#[cfg(feature = "serde")]
4use serde::{Deserialize, Serialize};
5
6/// Reward chest received.
7#[derive(Debug, Clone)]
8#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
9pub struct RewardEvent {
10    /// Time of registering the reward.
11    pub time: u64,
12
13    /// Agent that is self.
14    pub agent: AgentId,
15
16    /// Reward id.
17    pub reward: u64,
18}
19
20impl Extract for RewardEvent {
21    #[inline]
22    unsafe fn extract(event: &Event) -> Self {
23        Self {
24            time: event.time,
25            agent: AgentId::from_src(event),
26            reward: event.dst_agent,
27        }
28    }
29}
30
31impl TryExtract for RewardEvent {
32    #[inline]
33    fn can_extract(event: &Event) -> bool {
34        event.get_statechange() == StateChange::Reward
35    }
36}