evtc\skill/
mod.rs

1//! Skill bindings & utilities.
2
3mod activation;
4mod info;
5mod timing;
6
7pub use self::activation::*;
8pub use self::info::*;
9pub use self::timing::*;
10
11/// ArcDPS custom skill ids.
12pub enum CustomSkill {}
13
14impl CustomSkill {
15    /// Resurrect skill.
16    ///
17    /// Not custom but important and unnamed.
18    pub const RESURRECT: u32 = 1066;
19
20    /// Bandage downstate skill.
21    ///v
22    /// Personal healing only.
23    pub const BANDAGE: u32 = 1175;
24
25    /// Dodge skill.
26    ///
27    /// Will occur in `is_activation == normal` event.
28    pub const DODGE: u32 = 65001;
29}