evtc\skill/mod.rs
1//! Skill bindings & utilities.
2
3mod activation;
4mod info;
5mod timing;
6
7pub use self::activation::*;
8pub use self::info::*;
9pub use self::timing::*;
10
11/// ArcDPS custom skill ids.
12pub enum CustomSkill {}
13
14impl CustomSkill {
15 /// Resurrect skill.
16 ///
17 /// Not custom but important and unnamed.
18 pub const RESURRECT: u32 = 1066;
19
20 /// Bandage downstate skill.
21 ///v
22 /// Personal healing only.
23 pub const BANDAGE: u32 = 1175;
24
25 /// Dodge skill.
26 ///
27 /// Will occur in `is_activation == normal` event.
28 pub const DODGE: u32 = 65001;
29}