1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647
use bitflags::bitflags;
use std::ptr;
use crate::sys;
use crate::Ui;
/// Mutable reference to an editable color value.
#[derive(Debug)]
pub enum EditableColor<'a> {
/// Color value with three float components (e.g. RGB).
Float3(&'a mut [f32; 3]),
/// Color value with four float components (e.g. RGBA).
Float4(&'a mut [f32; 4]),
}
impl<'a> EditableColor<'a> {
/// Returns an unsafe mutable pointer to the color slice's buffer.
fn as_mut_ptr(&mut self) -> *mut f32 {
match *self {
EditableColor::Float3(ref mut value) => value.as_mut_ptr(),
EditableColor::Float4(ref mut value) => value.as_mut_ptr(),
}
}
}
impl<'a> From<&'a mut [f32; 3]> for EditableColor<'a> {
#[inline]
fn from(value: &'a mut [f32; 3]) -> EditableColor<'a> {
EditableColor::Float3(value)
}
}
impl<'a> From<&'a mut [f32; 4]> for EditableColor<'a> {
#[inline]
fn from(value: &'a mut [f32; 4]) -> EditableColor<'a> {
EditableColor::Float4(value)
}
}
/// Color editor input mode.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ColorEditInputMode {
/// Edit as RGB(A).
Rgb,
/// Edit as HSV(A).
Hsv,
}
impl ColorEditInputMode {
// Note: Probably no point in deprecating these since they're ~0 maintance burden.
/// Edit as RGB(A). Alias for [`Self::Rgb`] for backwards-compatibility.
pub const RGB: Self = Self::Rgb;
/// Edit as HSV(A). Alias for [`Self::Hsv`] for backwards-compatibility.
pub const HSV: Self = Self::Hsv;
}
/// Color editor display mode.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ColorEditDisplayMode {
/// Display as RGB(A).
Rgb,
/// Display as HSV(A).
Hsv,
/// Display as hex (e.g. `#AABBCC(DD)`)
Hex,
}
impl ColorEditDisplayMode {
// Note: Probably no point in deprecating these since they're ~0 maintance burden.
/// Display as RGB(A). Alias for [`Self::Rgb`] for backwards-compatibility.
pub const RGB: Self = Self::Rgb;
/// Display as HSV(A). Alias for [`Self::Hsv`] for backwards-compatibility.
pub const HSV: Self = Self::Hsv;
/// Display as hex. Alias for [`Self::Hex`] for backwards-compatibility.
pub const HEX: Self = Self::Hex;
}
/// Color picker hue/saturation/value editor mode
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ColorPickerMode {
/// Use a bar for hue, rectangle for saturation/value.
HueBar,
/// Use a wheel for hue, triangle for saturation/value.
HueWheel,
}
/// Color component formatting
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ColorFormat {
/// Display values formatted as 0..255.
U8,
/// Display values formatted as 0.0..1.0.
Float,
}
/// Color editor preview style
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ColorPreview {
/// Don't show the alpha component.
Opaque,
/// Half of the preview area shows the alpha component using a checkerboard pattern.
HalfAlpha,
/// Show the alpha component using a checkerboard pattern.
Alpha,
}
bitflags! {
/// Color edit flags
#[repr(transparent)]
pub struct ColorEditFlags: u32 {
/// ColorEdit, ColorPicker, ColorButton: ignore Alpha component (read only 3 components of
/// the value).
const NO_ALPHA = sys::ImGuiColorEditFlags_NoAlpha;
/// ColorEdit: disable picker when clicking on colored square.
const NO_PICKER = sys::ImGuiColorEditFlags_NoPicker;
/// ColorEdit: disable toggling options menu when right-clicking on inputs/small preview.
const NO_OPTIONS = sys::ImGuiColorEditFlags_NoOptions;
/// ColorEdit, ColorPicker: disable colored square preview next to the inputs. (e.g. to
/// show only the inputs)
const NO_SMALL_PREVIEW = sys::ImGuiColorEditFlags_NoSmallPreview;
/// ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the
/// small preview colored square).
const NO_INPUTS = sys::ImGuiColorEditFlags_NoInputs;
/// ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
const NO_TOOLTIP = sys::ImGuiColorEditFlags_NoTooltip;
/// ColorEdit, ColorPicker: disable display of inline text label (the label is still
/// forwarded to the tooltip and picker).
const NO_LABEL = sys::ImGuiColorEditFlags_NoLabel;
/// ColorPicker: disable bigger color preview on right side of the picker, use small
/// colored square preview instead.
const NO_SIDE_PREVIEW = sys::ImGuiColorEditFlags_NoSidePreview;
/// ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.
const NO_DRAG_DROP = sys::ImGuiColorEditFlags_NoDragDrop;
/// ColorButton: disable border (which is enforced by default).
const NO_BORDER = sys::ImGuiColorEditFlags_NoBorder;
/// ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
const ALPHA_BAR = sys::ImGuiColorEditFlags_AlphaBar;
/// ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a
/// checkerboard, instead of opaque.
const ALPHA_PREVIEW = sys::ImGuiColorEditFlags_AlphaPreview;
/// ColorEdit, ColorPicker, ColorButton: display half opaque / half checkerboard, instead
/// of opaque.
const ALPHA_PREVIEW_HALF = sys::ImGuiColorEditFlags_AlphaPreviewHalf;
/// (WIP) ColorEdit: Currently onlys disable 0.0f..1.0f limits in RGBA editing (note: you
/// probably want to use `ColorEditFlags::FLOAT` as well).
const HDR = sys::ImGuiColorEditFlags_HDR;
/// ColorEdit: display only as RGB. ColorPicker: Enable RGB display.
const DISPLAY_RGB = sys::ImGuiColorEditFlags_DisplayRGB;
/// ColorEdit: display only as HSV. ColorPicker: Enable HSV display.
const DISPLAY_HSV = sys::ImGuiColorEditFlags_DisplayHSV;
/// ColorEdit: display only as HEX. ColorPicker: Enable Hex display.
const DISPLAY_HEX = sys::ImGuiColorEditFlags_DisplayHex;
/// ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0..255.
const UINT8 = sys::ImGuiColorEditFlags_Uint8;
/// ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats
/// instead of 0..255 integers. No round-trip of value via integers.
const FLOAT = sys::ImGuiColorEditFlags_Float;
/// ColorPicker: bar for Hue, rectangle for Sat/Value.
const PICKER_HUE_BAR = sys::ImGuiColorEditFlags_PickerHueBar;
/// ColorPicker: wheel for Hue, triangle for Sat/Value.
const PICKER_HUE_WHEEL = sys::ImGuiColorEditFlags_PickerHueWheel;
/// ColorEdit, ColorPicker: input and output data in RGB format.
const INPUT_RGB = sys::ImGuiColorEditFlags_InputRGB;
/// ColorEdit, ColorPicker: input and output data in HSV format.
const INPUT_HSV = sys::ImGuiColorEditFlags_InputHSV;
}
}
/// Builder for a color editor widget.
///
/// # Examples
///
/// ```no_run
/// # use arcdps_imgui::*;
/// # let mut imgui = Context::create();
/// # let ui = imgui.frame();
/// # let mut color = [0.0, 0.0, 0.0, 1.0];
/// let ce = ColorEdit::new(im_str!("color_edit"), &mut color);
/// if ce.build(&ui) {
/// println!("The color was changed");
/// }
/// ```
#[derive(Debug)]
#[must_use]
pub struct ColorEdit<'a, T: AsRef<str> + 'a> {
label: T,
value: EditableColor<'a>,
flags: ColorEditFlags,
}
impl<'a, T: AsRef<str> + 'a> ColorEdit<'a, T> {
/// Constructs a new color editor builder.
#[doc(alias = "ColorEdit3", alias = "ColorEdit4")]
pub fn new(label: T, value: impl Into<EditableColor<'a>>) -> ColorEdit<'a, T> {
ColorEdit {
label,
value: value.into(),
flags: ColorEditFlags::empty(),
}
}
/// Replaces all current settings with the given flags.
#[inline]
pub fn flags(mut self, flags: ColorEditFlags) -> Self {
self.flags = flags;
self
}
/// Enables/disables the use of the alpha component.
#[inline]
pub fn alpha(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_ALPHA, !value);
self
}
/// Enables/disables the picker that appears when clicking on colored square.
#[inline]
pub fn picker(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_PICKER, !value);
self
}
/// Enables/disables toggling of the options menu when right-clicking on inputs or the small
/// preview.
#[inline]
pub fn options(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_OPTIONS, !value);
self
}
/// Enables/disables the colored square preview next to the inputs.
#[inline]
pub fn small_preview(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_SMALL_PREVIEW, !value);
self
}
/// Enables/disables the input sliders/text widgets.
#[inline]
pub fn inputs(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_INPUTS, !value);
self
}
/// Enables/disables the tooltip that appears when hovering the preview.
#[inline]
pub fn tooltip(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_TOOLTIP, !value);
self
}
/// Enables/disables display of the inline text label (the label is in any case forwarded to
/// the tooltip and picker).
#[inline]
pub fn label(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_LABEL, !value);
self
}
/// Enables/disables the vertical alpha bar/gradient in the color picker.
#[inline]
pub fn alpha_bar(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::ALPHA_BAR, value);
self
}
/// Sets the preview style.
#[inline]
pub fn preview(mut self, preview: ColorPreview) -> Self {
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW_HALF,
preview == ColorPreview::HalfAlpha,
);
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW,
preview == ColorPreview::Alpha,
);
self
}
/// (WIP) Currently only disables 0.0..1.0 limits in RGBA edition.
///
/// Note: you probably want to use ColorFormat::Float as well.
#[inline]
pub fn hdr(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::HDR, value);
self
}
/// Sets the data format for input and output data.
#[inline]
pub fn input_mode(mut self, input_mode: ColorEditInputMode) -> Self {
self.flags.set(
ColorEditFlags::INPUT_RGB,
input_mode == ColorEditInputMode::RGB,
);
self.flags.set(
ColorEditFlags::INPUT_HSV,
input_mode == ColorEditInputMode::HSV,
);
self
}
/// Sets the color editor display mode.
#[inline]
pub fn display_mode(mut self, mode: ColorEditDisplayMode) -> Self {
self.flags.set(
ColorEditFlags::DISPLAY_RGB,
mode == ColorEditDisplayMode::RGB,
);
self.flags.set(
ColorEditFlags::DISPLAY_HSV,
mode == ColorEditDisplayMode::HSV,
);
self.flags.set(
ColorEditFlags::DISPLAY_HEX,
mode == ColorEditDisplayMode::HEX,
);
self
}
/// Sets the formatting style of color components.
#[inline]
pub fn format(mut self, format: ColorFormat) -> Self {
self.flags
.set(ColorEditFlags::UINT8, format == ColorFormat::U8);
self.flags
.set(ColorEditFlags::FLOAT, format == ColorFormat::Float);
self
}
/// Builds the color editor.
///
/// Returns true if the color value was changed.
pub fn build(mut self, ui: &Ui<'_>) -> bool {
if let EditableColor::Float3(_) = self.value {
self.flags.insert(ColorEditFlags::NO_ALPHA);
}
match self.value {
EditableColor::Float3(value) => unsafe {
sys::igColorEdit3(
ui.scratch_txt(self.label),
value.as_mut_ptr(),
self.flags.bits() as _,
)
},
EditableColor::Float4(value) => unsafe {
sys::igColorEdit4(
ui.scratch_txt(self.label),
value.as_mut_ptr(),
self.flags.bits() as _,
)
},
}
}
}
/// Builder for a color picker widget.
///
/// # Examples
///
/// ```no_run
/// # use arcdps_imgui::*;
/// # let mut imgui = Context::create();
/// # let ui = imgui.frame();
/// # let mut color = [0.0, 0.0, 0.0, 1.0];
/// let cp = ColorPicker::new(im_str!("color_picker"), &mut color);
/// if cp.build(&ui) {
/// println!("A color was picked");
/// }
/// ```
#[derive(Debug)]
#[must_use]
pub struct ColorPicker<'a, T: AsRef<str> + 'a> {
label: T,
value: EditableColor<'a>,
flags: ColorEditFlags,
ref_color: Option<&'a [f32; 4]>,
}
impl<'a, T: AsRef<str>> ColorPicker<'a, T> {
/// Constructs a new color picker builder.
#[doc(alias = "ColorButton")]
pub fn new(label: T, value: impl Into<EditableColor<'a>>) -> Self {
ColorPicker {
label,
value: value.into(),
flags: ColorEditFlags::empty(),
ref_color: None,
}
}
/// Replaces all current settings with the given flags.
#[inline]
pub fn flags(mut self, flags: ColorEditFlags) -> Self {
self.flags = flags;
self
}
/// Enables/disables the use of the alpha component.
#[inline]
pub fn alpha(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_ALPHA, !value);
self
}
/// Enables/disables toggling of the options menu when right-clicking on inputs or the small
/// preview.
#[inline]
pub fn options(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_OPTIONS, !value);
self
}
/// Enables/disables the colored square preview next to the inputs.
#[inline]
pub fn small_preview(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_SMALL_PREVIEW, !value);
self
}
/// Enables/disables the input sliders/text widgets.
#[inline]
pub fn inputs(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_INPUTS, !value);
self
}
/// Enables/disables the tooltip that appears when hovering the preview.
#[inline]
pub fn tooltip(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_TOOLTIP, !value);
self
}
/// Enables/disables display of the inline text label (the label is in any case forwarded to
/// the tooltip and picker).
#[inline]
pub fn label(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_LABEL, !value);
self
}
/// Enables/disables the bigger color preview on the right side of the picker.
#[inline]
pub fn side_preview(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_SIDE_PREVIEW, !value);
self
}
/// Enables/disables the vertical alpha bar/gradient in the color picker.
#[inline]
pub fn alpha_bar(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::ALPHA_BAR, value);
self
}
/// Sets the preview style.
#[inline]
pub fn preview(mut self, preview: ColorPreview) -> Self {
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW_HALF,
preview == ColorPreview::HalfAlpha,
);
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW,
preview == ColorPreview::Alpha,
);
self
}
/// Sets the data format for input and output data.
#[inline]
pub fn input_mode(mut self, input_mode: ColorEditInputMode) -> Self {
self.flags.set(
ColorEditFlags::INPUT_RGB,
input_mode == ColorEditInputMode::RGB,
);
self.flags.set(
ColorEditFlags::INPUT_HSV,
input_mode == ColorEditInputMode::HSV,
);
self
}
/// Enables/disables displaying the value as RGB.
#[inline]
pub fn display_rgb(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::DISPLAY_RGB, value);
self
}
/// Enables/disables displaying the value as HSV.
#[inline]
pub fn display_hsv(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::DISPLAY_HSV, value);
self
}
/// Enables/disables displaying the value as hex.
#[inline]
pub fn display_hex(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::DISPLAY_HEX, value);
self
}
/// Sets the hue/saturation/value editor mode.
#[inline]
pub fn mode(mut self, mode: ColorPickerMode) -> Self {
self.flags.set(
ColorEditFlags::PICKER_HUE_BAR,
mode == ColorPickerMode::HueBar,
);
self.flags.set(
ColorEditFlags::PICKER_HUE_WHEEL,
mode == ColorPickerMode::HueWheel,
);
self
}
/// Sets the formatting style of color components.
#[inline]
pub fn format(mut self, format: ColorFormat) -> Self {
self.flags
.set(ColorEditFlags::UINT8, format == ColorFormat::U8);
self.flags
.set(ColorEditFlags::FLOAT, format == ColorFormat::Float);
self
}
/// Sets the shown reference color.
#[inline]
pub fn reference_color(mut self, ref_color: &'a [f32; 4]) -> Self {
self.ref_color = Some(ref_color);
self
}
/// Builds the color picker.
///
/// Returns true if the color value was changed.
pub fn build(mut self, ui: &Ui<'_>) -> bool {
if let EditableColor::Float3(_) = self.value {
self.flags.insert(ColorEditFlags::NO_ALPHA);
}
let ref_color = self.ref_color.map(|c| c.as_ptr()).unwrap_or(ptr::null());
unsafe {
sys::igColorPicker4(
ui.scratch_txt(self.label),
self.value.as_mut_ptr(),
self.flags.bits() as _,
ref_color,
)
}
}
}
/// Builder for a color button widget.
///
/// # Examples
///
/// ```no_run
/// # use arcdps_imgui::*;
/// # let mut imgui = Context::create();
/// # let ui = imgui.frame();
/// ColorButton::new(im_str!("color_button"), [1.0, 0.0, 0.0, 1.0])
/// .build(&ui);
/// ```
#[derive(Copy, Clone, Debug)]
#[must_use]
pub struct ColorButton<T> {
desc_id: T,
color: [f32; 4],
flags: ColorEditFlags,
size: [f32; 2],
}
impl<T: AsRef<str>> ColorButton<T> {
/// Constructs a new color button builder.
pub fn new(desc_id: T, color: [f32; 4]) -> Self {
ColorButton {
desc_id,
color,
flags: ColorEditFlags::empty(),
size: [0.0, 0.0],
}
}
/// Replaces all current settings with the given flags.
#[inline]
pub fn flags(mut self, flags: ColorEditFlags) -> Self {
self.flags = flags;
self
}
/// Enables/disables the use of the alpha component.
#[inline]
pub fn alpha(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_ALPHA, !value);
self
}
/// Enables/disables the tooltip that appears when hovering the preview.
#[inline]
pub fn tooltip(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_TOOLTIP, !value);
self
}
/// Sets the preview style.
#[inline]
pub fn preview(mut self, preview: ColorPreview) -> Self {
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW_HALF,
preview == ColorPreview::HalfAlpha,
);
self.flags.set(
ColorEditFlags::ALPHA_PREVIEW,
preview == ColorPreview::Alpha,
);
self
}
/// Sets the data format for input data.
#[inline]
pub fn input_mode(mut self, input_mode: ColorEditInputMode) -> Self {
self.flags.set(
ColorEditFlags::INPUT_RGB,
input_mode == ColorEditInputMode::RGB,
);
self.flags.set(
ColorEditFlags::INPUT_HSV,
input_mode == ColorEditInputMode::HSV,
);
self
}
/// Enables/disables using the button as drag&drop source.
///
/// Enabled by default.
pub fn drag_drop(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_DRAG_DROP, !value);
self
}
/// Enables/disables the button border.
///
/// Enabled by default.
pub fn border(mut self, value: bool) -> Self {
self.flags.set(ColorEditFlags::NO_BORDER, !value);
self
}
/// Sets the button size.
///
/// Use 0.0 for width and/or height to use the default size.
#[inline]
pub fn size(mut self, size: [f32; 2]) -> Self {
self.size = size;
self
}
/// Builds the color button.
///
/// Returns true if this color button was clicked.
pub fn build(self, ui: &Ui<'_>) -> bool {
unsafe {
sys::igColorButton(
ui.scratch_txt(self.desc_id),
self.color.into(),
self.flags.bits() as _,
self.size.into(),
)
}
}
}
/// # Widgets: Color Editor/Picker
impl<'ui> Ui<'ui> {
/// Initializes current color editor/picker options (generally on application startup) if you
/// want to select a default format, picker type, etc. Users will be able to change many
/// settings, unless you use .options(false) in your widget builders.
#[doc(alias = "SetColorEditOptions")]
pub fn set_color_edit_options(&self, flags: ColorEditFlags) {
unsafe {
sys::igSetColorEditOptions(flags.bits() as i32);
}
}
}