nexus\api/
v3.rs

1//! Addon API version 3.
2
3use super::{
4    alert::RawAlertNotify,
5    data_link::{RawDataGetResource, RawDataShareResource},
6    event::{
7        RawEventRaise, RawEventRaiseNotification, RawEventRaiseNotificationTargeted,
8        RawEventRaiseTargeted, RawEventSubscribe,
9    },
10    gui::{ImguiFree, ImguiMalloc, RawGuiAddRender, RawGuiRemRender},
11    hook::{RawHookCreate, RawHookDisable, RawHookEnable, RawHookRemove},
12    keybind::{
13        RawKeybindDeregister, RawKeybindRegisterWithStringOld, RawKeybindRegisterWithStructOld,
14    },
15    localization::{RawLocalizationTranslate, RawLocalizationTranslateTo},
16    log::RawLog,
17    paths::{RawGetAddonDir, RawGetCommonDir, RawGetGameDir},
18    quick_access::{
19        RawQuickAccessAddContextMenu, RawQuickAccessAddShortcut, RawQuickAccessGeneric,
20    },
21    texture::{
22        RawTextureGet, RawTextureGetOrCreateFromFile, RawTextureGetOrCreateFromMemory,
23        RawTextureGetOrCreateFromResource, RawTextureGetOrCreateFromUrl, RawTextureLoadFromFile,
24        RawTextureLoadFromMemory, RawTextureLoadFromResource, RawTextureLoadFromUrl,
25    },
26    wnd_proc::{RawWndProcAddRem, RawWndProcSendToGame},
27};
28use windows::Win32::Graphics::{Direct3D11::ID3D11Device, Dxgi::IDXGISwapChain};
29
30/// Nexus addon API (version 3).
31#[derive(Debug, Clone)]
32#[repr(C)]
33pub struct AddonApi {
34    /// DirectX swap chain.
35    pub swap_chain: IDXGISwapChain,
36
37    /// ImGui context.
38    pub imgui_context: *mut imgui::sys::ImGuiContext,
39
40    /// ImGui malloc function.
41    pub imgui_malloc: Option<ImguiMalloc>,
42
43    /// ImGui free function.
44    pub imgui_free: Option<ImguiFree>,
45
46    /// Registers a new render callback.
47    pub register_render: RawGuiAddRender,
48
49    /// Removes a registered render callback.
50    pub deregister_render: RawGuiRemRender,
51
52    /// Returns the path to the game directory.
53    ///
54    /// For example `"C:\Program Files\Guild Wars 2\"`.
55    pub get_game_dir: RawGetGameDir,
56
57    /// Returns a path to `"\addons\{name}"`.
58    ///
59    /// Passing `null` or `""` returns `"\addons"` without trailing slash.
60    pub get_addon_dir: RawGetAddonDir,
61
62    /// Returns the path to the common addon folder.
63    ///
64    /// Alias for `get_addon_dir("common")`.
65    pub get_common_dir: RawGetCommonDir,
66
67    /// MinHook create.
68    pub hook_create: RawHookCreate,
69
70    /// MinHook remove.
71    pub hook_remove: RawHookRemove,
72
73    /// MinHook enable.
74    pub hook_enable: RawHookEnable,
75
76    /// MinHook disable.
77    pub hook_disable: RawHookDisable,
78
79    /// Logs a message to the log window and log file.
80    ///
81    /// Supports custom coloring for addon window messages, for example `<c=#FF0000>this text is red</c>`.
82    pub log: RawLog,
83
84    /// Sends a text alert to the user visible for a short amount of time.
85    pub alert_notify: RawAlertNotify,
86
87    /// Raises an event to all subscribing addons.
88    pub event_raise: RawEventRaise,
89
90    /// Raises an event without payload to all subscribing addons.
91    ///
92    /// Alias for `event_raise("EV_FOO", null)`.
93    pub event_raise_notification: RawEventRaiseNotification,
94
95    /// Raises an event for a specific subscribing addon.
96    pub event_raise_targeted: RawEventRaiseTargeted,
97
98    /// Raises an event without payload for a specific subscribing addon.
99    ///
100    /// Alias for `event_raise_targeted("EV_FOO", null)`.
101    pub event_raise_notification_targeted: RawEventRaiseNotificationTargeted,
102
103    /// Registers a new event callback.
104    pub event_subscribe: RawEventSubscribe,
105
106    /// Removes a registered event callback.
107    pub event_unsubscribe: RawEventSubscribe,
108
109    /// Registers a new [WNDPROC](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nc-winuser-wndproc) callback.
110    pub register_wnd_proc: RawWndProcAddRem,
111
112    /// Removes a registered [WNDPROC](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nc-winuser-wndproc) callback.
113    pub deregister_wnd_proc: RawWndProcAddRem,
114
115    /// Sends a [WNDPROC](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nc-winuser-wndproc) directly to the game, bypassing other hooks.
116    pub send_wnd_proc_to_game_only: RawWndProcSendToGame,
117
118    /// Registers a new keybind handler for a given named keybind.
119    ///
120    /// Keybind is a string like `"ALT+SHIFT+T`.
121    pub keybind_register_with_string: RawKeybindRegisterWithStringOld,
122
123    /// Registers a new keybind handler for a given named keybind.
124    ///
125    /// Keybind is a [`Keybind`](crate::keybind::Keybind) struct.
126    pub keybind_register_with_struct: RawKeybindRegisterWithStructOld,
127
128    /// Removes a registered keybind.
129    pub keybind_deregister: RawKeybindDeregister,
130
131    /// Returns a pointer to the requested resource of `null` if it does not exist.
132    pub get_resource: RawDataGetResource,
133
134    /// Allocates a shared resource of the given size and returns a pointer to it for writing.
135    pub share_resource: RawDataShareResource,
136
137    /// Returns a pointer to the [`Texture`](crate::texture::Texture) or `null` if it does not exist.
138    pub get_texture: RawTextureGet,
139
140    /// Returns a pointer to the [`Texture`](crate::texture::Texture) or creates it from the file if it does not exist.
141    pub get_texture_or_create_from_file: RawTextureGetOrCreateFromFile,
142
143    /// Returns a pointer to the [`Texture`](crate::texture::Texture) or creates it from the resource if it does not exist.
144    pub get_texture_or_create_from_resource: RawTextureGetOrCreateFromResource,
145
146    /// Returns a pointer to the [`Texture`](crate::texture::Texture) or creates it from the URL if it does not exist.
147    pub get_texture_or_create_from_url: RawTextureGetOrCreateFromUrl,
148
149    /// Returns a pointer to the [`Texture`](crate::texture::Texture) or creates it from the memory if it does not exist.
150    pub get_texture_or_create_from_memory: RawTextureGetOrCreateFromMemory,
151
152    /// Creates a texture from the file and passes it to the callback when finished.
153    pub load_texture_from_file: RawTextureLoadFromFile,
154
155    /// Creates a texture from the resource and passes it to the callback when finished.
156    pub load_texture_from_resource: RawTextureLoadFromResource,
157
158    /// Creates a texture from the URL and passes it to the callback when finished.
159    pub load_texture_from_url: RawTextureLoadFromUrl,
160
161    /// Creates a texture from the memory and passes it to the callback when finished.
162    pub load_texture_from_memory: RawTextureLoadFromMemory,
163
164    /// Adds a new shortcut icon to the quick access with the given texture identifiers.
165    /// When clicked the given keybind identifier will be called.
166    pub add_shortcut: RawQuickAccessAddShortcut,
167
168    /// Removes a shortcut with the given identifier from quick access.
169    pub remove_shortcut: RawQuickAccessGeneric,
170
171    /// Sends a notification icon to the given shortcut.
172    pub notify_shortcut: RawQuickAccessGeneric,
173
174    /// Adds a new ImGui callback fired when right-clicking the Nexus icon.
175    pub add_simple_shortcut: RawQuickAccessAddContextMenu,
176
177    /// Removes a registered simple shortcut callback.
178    pub remove_simple_shortcut: RawQuickAccessGeneric,
179
180    /// Translates the identifier into the current active language.
181    /// Returns the same identifier if unavailable.
182    pub translate: RawLocalizationTranslate,
183
184    /// Translates the identifier into the given language.
185    /// Returns the same identifier if unavailable.
186    pub translate_to: RawLocalizationTranslateTo,
187}
188
189unsafe impl Sync for AddonApi {}
190
191unsafe impl Send for AddonApi {}
192
193impl AddonApi {
194    /// Nexus Addon API version.
195    pub const VERSION: i32 = 3;
196
197    /// Retrieves the DirectX 11 device associated with the swap chain.
198    #[inline]
199    pub fn get_d3d11_device(&self) -> Option<ID3D11Device> {
200        unsafe { self.swap_chain.GetDevice() }.ok()
201    }
202}