Struct arcdps::exports::Colors

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pub struct Colors { /* private fields */ }
Expand description

Current ArcDPS color settings.

Use the associated functions to access individual colors.

This holds pointers to color information in memory until dropped.

Implementations§

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impl Colors

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pub fn core(&self, color: CoreColor) -> Option<Color>

Returns the base color for a specific CoreColor.

This will return None if ArcDPS did not yield the requested color when the Colors struct was retrieved.

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pub fn prof_base(&self, prof: Profession) -> Option<Color>

Returns the base color for a specific Profession.

This will return None if ArcDPS did not yield the requested color when the Colors struct was retrieved.

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pub fn prof_highlight(&self, prof: Profession) -> Option<Color>

Returns the highlight color for a specific Profession.

This will return None if ArcDPS did not yield the requested color when the Colors struct was retrieved.

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pub fn sub_base(&self, sub: usize) -> Option<Color>

Returns the base color for a specific subgroup.

This will return None if ArcDPS did not yield the requested color when the Colors struct was retrieved. Also returns None if the subgroup is out of the game subgroup range.

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pub fn sub_highlight(&self, sub: usize) -> Option<Color>

Returns the highlight color for a specific subgroup.

This will return None if ArcDPS did not yield the requested color when the Colors struct was retrieved. Also returns None if the subgroup is out of the game subgroup range.

Trait Implementations§

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impl Clone for Colors

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fn clone(&self) -> Colors

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Colors

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Colors

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fn eq(&self, other: &Colors) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Colors

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impl StructuralPartialEq for Colors

Auto Trait Implementations§

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impl Freeze for Colors

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impl RefUnwindSafe for Colors

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impl !Send for Colors

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impl !Sync for Colors

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impl Unpin for Colors

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impl UnwindSafe for Colors

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.