pub struct ImageQuad<'ui> { /* private fields */ }
Expand description

Represents a image about to be drawn

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impl<'ui> ImageQuad<'ui>

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pub fn new( draw_list: &'ui DrawListMut<'_>, texture_id: TextureId, p1: [f32; 2], p2: [f32; 2], p3: [f32; 2], p4: [f32; 2] ) -> Self

Typically constructed by DrawListMut::add_image_quad

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pub fn uv( self, uv1: [f32; 2], uv2: [f32; 2], uv3: [f32; 2], uv4: [f32; 2] ) -> Self

Set uv coordinates of each point of the quad. If not called, defaults are:

uv1: [0.0, 0.0],
uv2: [1, 0],
uv3: [1, 1],
uv4: [0, 1],
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pub fn col<C>(self, col: C) -> Self
where C: Into<ImColor32>,

Set color tint (default: no tint/white [1.0, 1.0, 1.0, 1.0])

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pub fn build(self)

Draw the image on the window.

Auto Trait Implementations§

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impl<'ui> Freeze for ImageQuad<'ui>

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impl<'ui> !RefUnwindSafe for ImageQuad<'ui>

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impl<'ui> !Send for ImageQuad<'ui>

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impl<'ui> !Sync for ImageQuad<'ui>

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impl<'ui> Unpin for ImageQuad<'ui>

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impl<'ui> !UnwindSafe for ImageQuad<'ui>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.