Enum evtc::player::Specialization
source · #[repr(u32)]pub enum Specialization {
Show 73 variants
Unknown = 0,
Dueling = 1,
Domination = 10,
Inspiration = 23,
Illusions = 24,
Chronomancer = 40,
Chaos = 45,
Mirage = 59,
Virtuoso = 66,
DeathMagic = 2,
BloodMagic = 19,
Reaper = 34,
Curses = 39,
SoulReaping = 50,
Spite = 53,
Scourge = 60,
Harbinger = 64,
Invocation = 3,
Retribution = 9,
Corruption = 14,
Devastation = 15,
Salvation = 12,
Herald = 52,
Renegade = 63,
Vindicator = 69,
Strength = 4,
Tactics = 11,
Berserker = 18,
Defense = 22,
Arms = 36,
Discipline = 51,
Spellbreaker = 61,
Bladesworn = 68,
Druid = 5,
Marksmanship = 8,
NatureMagic = 25,
Skirmishing = 30,
Beastmastery = 32,
WildernessSurvival = 33,
Soulbeast = 55,
Untamed = 72,
Explosives = 6,
Tools = 21,
Alchemy = 29,
Firearms = 38,
Scrapper = 43,
Inventions = 47,
Holosmith = 57,
Mechanist = 70,
Daredevil = 7,
ShadowArts = 20,
DeadlyArts = 28,
CriticalStrikes = 35,
Trickery = 44,
Acrobatics = 54,
Deadeye = 58,
Specter = 71,
Valor = 13,
Radiance = 16,
Dragonhunter = 27,
Zeal = 42,
Virtues = 46,
Honor = 49,
Firebrand = 62,
Willbender = 65,
Water = 17,
Earth = 26,
Fire = 31,
Arcane = 37,
Air = 41,
Tempest = 48,
Weaver = 56,
Catalyst = 67,
}
Expand description
Player specialization.
Variants§
Unknown = 0
Unknown or invalid.
Dueling = 1
Domination = 10
Inspiration = 23
Illusions = 24
Chronomancer = 40
Chaos = 45
Mirage = 59
Virtuoso = 66
DeathMagic = 2
BloodMagic = 19
Reaper = 34
Curses = 39
SoulReaping = 50
Spite = 53
Scourge = 60
Harbinger = 64
Invocation = 3
Retribution = 9
Corruption = 14
Devastation = 15
Salvation = 12
Herald = 52
Renegade = 63
Vindicator = 69
Strength = 4
Tactics = 11
Berserker = 18
Defense = 22
Arms = 36
Discipline = 51
Spellbreaker = 61
Bladesworn = 68
Druid = 5
Marksmanship = 8
NatureMagic = 25
Skirmishing = 30
Beastmastery = 32
WildernessSurvival = 33
Soulbeast = 55
Untamed = 72
Explosives = 6
Tools = 21
Alchemy = 29
Firearms = 38
Scrapper = 43
Inventions = 47
Holosmith = 57
Mechanist = 70
Daredevil = 7
ShadowArts = 20
DeadlyArts = 28
CriticalStrikes = 35
Trickery = 44
Acrobatics = 54
Deadeye = 58
Specter = 71
Valor = 13
Radiance = 16
Dragonhunter = 27
Zeal = 42
Virtues = 46
Honor = 49
Firebrand = 62
Willbender = 65
Water = 17
Earth = 26
Fire = 31
Arcane = 37
Air = 41
Tempest = 48
Weaver = 56
Catalyst = 67
Implementations§
source§impl Specialization
impl Specialization
sourcepub fn profession(&self) -> Profession
pub fn profession(&self) -> Profession
Returns the Profession
corresponding to the specialization.
Trait Implementations§
source§impl Clone for Specialization
impl Clone for Specialization
source§fn clone(&self) -> Specialization
fn clone(&self) -> Specialization
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Specialization
impl Debug for Specialization
source§impl Default for Specialization
impl Default for Specialization
source§fn default() -> Specialization
fn default() -> Specialization
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for Specialization
impl<'de> Deserialize<'de> for Specialization
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<Specialization> for u32
impl From<Specialization> for u32
source§fn from(enum_value: Specialization) -> Self
fn from(enum_value: Specialization) -> Self
Converts to this type from the input type.
source§impl From<u32> for Specialization
impl From<u32> for Specialization
source§impl FromPrimitive for Specialization
impl FromPrimitive for Specialization
source§impl Hash for Specialization
impl Hash for Specialization
source§impl Ord for Specialization
impl Ord for Specialization
source§fn cmp(&self, other: &Specialization) -> Ordering
fn cmp(&self, other: &Specialization) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for Specialization
impl PartialEq for Specialization
source§fn eq(&self, other: &Specialization) -> bool
fn eq(&self, other: &Specialization) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for Specialization
impl PartialOrd for Specialization
source§fn partial_cmp(&self, other: &Specialization) -> Option<Ordering>
fn partial_cmp(&self, other: &Specialization) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Serialize for Specialization
impl Serialize for Specialization
impl Copy for Specialization
impl Eq for Specialization
impl StructuralPartialEq for Specialization
Auto Trait Implementations§
impl Freeze for Specialization
impl RefUnwindSafe for Specialization
impl Send for Specialization
impl Sync for Specialization
impl Unpin for Specialization
impl UnwindSafe for Specialization
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more