pub struct TagEvent {
pub time: u64,
pub agent: AgentId,
pub tag: i32,
}
👎Deprecated since 0.9.0: replaced by agent marker event
Expand description
Agent has a tag.
Fields§
§time: u64
👎Deprecated since 0.9.0: replaced by agent marker event
Time of registering the event.
agent: AgentId
👎Deprecated since 0.9.0: replaced by agent marker event
Agent that has the tag.
tag: i32
👎Deprecated since 0.9.0: replaced by agent marker event
Tag id.
Id is volatile, depends on game build.
Trait Implementations§
source§impl<'de> Deserialize<'de> for TagEvent
impl<'de> Deserialize<'de> for TagEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TagEvent
impl RefUnwindSafe for TagEvent
impl Send for TagEvent
impl Sync for TagEvent
impl Unpin for TagEvent
impl UnwindSafe for TagEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more