arc_util::ui::texture

Function create_texture2d

Source
pub fn create_texture2d(
    device: &ID3D11Device,
    desc: &D3D11_TEXTURE2D_DESC,
    data: &D3D11_SUBRESOURCE_DATA,
) -> Result<ID3D11Texture2D>
Expand description

Creates a 2-dimensional texture with the given description and subresource data.