pub struct Effect {
pub time: u64,
pub effect_id: u32,
pub owner: u64,
pub moving_platform: u8,
pub location: EffectLocation,
pub duration: u32,
pub tracking_id: u32,
pub orientation: EffectOrientation,
}
Expand description
Effect information from an Event
with StateChange::Effect
.
Fields§
§time: u64
Time of registering the effect.
effect_id: u32
Id of the effect.
Use to map to a GUID using StateChange::IdToGUID
events.
owner: u64
Owner of the effect.
moving_platform: u8
Whether the effect is on a moving platform.
location: EffectLocation
Location of the effect.
duration: u32
Duration of the effect in milliseconds.
tracking_id: u32
Trackable id for effect end.
orientation: EffectOrientation
Effect orientation.
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Effect
impl<'de> Deserialize<'de> for Effect
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Effect
impl RefUnwindSafe for Effect
impl Send for Effect
impl Sync for Effect
impl Unpin for Effect
impl UnwindSafe for Effect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more