pub struct SkillInfo {
pub skill_id: u32,
pub recharge: f32,
pub range0: f32,
pub range1: f32,
pub tooltip_time: f32,
}
Expand description
Skill information from an Event
with StateChange::SkillInfo
.
Fields§
§skill_id: u32
§recharge: f32
§range0: f32
§range1: f32
§tooltip_time: f32
Trait Implementations§
source§impl<'de> Deserialize<'de> for SkillInfo
impl<'de> Deserialize<'de> for SkillInfo
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SkillInfo
impl RefUnwindSafe for SkillInfo
impl Send for SkillInfo
impl Sync for SkillInfo
impl Unpin for SkillInfo
impl UnwindSafe for SkillInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more