Struct arcdps_imgui::Style
source · #[repr(C)]pub struct Style {Show 40 fields
pub alpha: f32,
pub window_padding: [f32; 2],
pub window_rounding: f32,
pub window_border_size: f32,
pub window_min_size: [f32; 2],
pub window_title_align: [f32; 2],
pub window_menu_button_position: Direction,
pub child_rounding: f32,
pub child_border_size: f32,
pub popup_rounding: f32,
pub popup_border_size: f32,
pub frame_padding: [f32; 2],
pub frame_rounding: f32,
pub frame_border_size: f32,
pub item_spacing: [f32; 2],
pub item_inner_spacing: [f32; 2],
pub cell_padding: [f32; 2],
pub touch_extra_padding: [f32; 2],
pub indent_spacing: f32,
pub columns_min_spacing: f32,
pub scrollbar_size: f32,
pub scrollbar_rounding: f32,
pub grab_min_size: f32,
pub grab_rounding: f32,
pub log_slider_deadzone: f32,
pub tab_rounding: f32,
pub tab_border_size: f32,
pub tab_min_width_for_close_button: f32,
pub color_button_position: Direction,
pub button_text_align: [f32; 2],
pub selectable_text_align: [f32; 2],
pub display_window_padding: [f32; 2],
pub display_safe_area_padding: [f32; 2],
pub mouse_cursor_scale: f32,
pub anti_aliased_lines: bool,
pub anti_aliased_lines_use_tex: bool,
pub anti_aliased_fill: bool,
pub curve_tessellation_tol: f32,
pub circle_tesselation_max_error: f32,
pub colors: [[f32; 4]; 53],
}
Expand description
User interface style/colors
Fields§
§alpha: f32
Global alpha applies to everything
window_padding: [f32; 2]
Padding within a window
window_rounding: f32
Rounding radius of window corners.
Set to 0.0 to have rectangular windows. Large values tend to lead to a variety of artifacts and are not recommended.
window_border_size: f32
Thickness of border around windows.
Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
window_min_size: [f32; 2]
Minimum window size
window_title_align: [f32; 2]
Alignment for title bar text.
Defaults to [0.5, 0.5] for left-aligned, vertically centered.
Side of the collapsing/docking button in the title bar (left/right).
Defaults to Direction::Left.
child_rounding: f32
Rounding radius of child window corners.
Set to 0.0 to have rectangular child windows.
child_border_size: f32
Thickness of border around child windows.
Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
popup_rounding: f32
Rounding radius of popup window corners.
Note that tooltip windows use window_rounding
instead.
popup_border_size: f32
Thickness of border around popup/tooltip windows.
Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
frame_padding: [f32; 2]
Padding within a framed rectangle (used by most widgets)
frame_rounding: f32
Rounding radius of frame corners (used by most widgets).
Set to 0.0 to have rectangular frames.
frame_border_size: f32
Thickness of border around frames.
Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
item_spacing: [f32; 2]
Horizontal and vertical spacing between widgets/lines
item_inner_spacing: [f32; 2]
Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and its label)
cell_padding: [f32; 2]
Padding within a table cell.
touch_extra_padding: [f32; 2]
Expand reactive bounding box for touch-based system where touch position is not accurate enough.
Unfortunately we don’t sort widgets so priority on overlap will always be given to the first widget, so don’t grow this too much.
indent_spacing: f32
Horizontal indentation when e.g. entering a tree node.
Generally equal to (font size + horizontal frame padding * 2).
columns_min_spacing: f32
Minimum horizontal spacing between two columns
scrollbar_size: f32
Width of the vertical scrollbar, height of the horizontal scrollbar
scrollbar_rounding: f32
Rounding radius of scrollbar grab corners
grab_min_size: f32
Minimum width/height of a grab box for slider/scrollbar
grab_rounding: f32
Rounding radius of grab corners.
Set to 0.0 to have rectangular slider grabs.
log_slider_deadzone: f32
The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero
tab_rounding: f32
Rounding radius of upper corners of tabs.
Set to 0.0 to have rectangular tabs.
tab_border_size: f32
Thickness of border around tabs
Minimum width for close button to appear on an unselected tab when hovered.
= 0.0
: always show when hovering
= f32::MAX
: never show close button unless selected
Side of the color buttonton pubin color editor widgets (left/right).
Alignment of button text when button is larger than text.
Defaults to [0.5, 0.5] (centered).
selectable_text_align: [f32; 2]
Alignment of selectable text when selectable is larger than text.
Defaults to [0.5, 0.5] (top-left aligned).
display_window_padding: [f32; 2]
Window positions are clamped to be visible within the display area or monitors by at least this amount.
Only applies to regular windows.
display_safe_area_padding: [f32; 2]
If you cannot see the edges of your screen (e.g. on a TV), increase the safe area padding.
Also applies to popups/tooltips in addition to regular windows.
mouse_cursor_scale: f32
Scale software-rendered mouse cursor.
May be removed later.
anti_aliased_lines: bool
Enable anti-aliased lines/borders.
Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame.
anti_aliased_lines_use_tex: bool
Enable anti-aliased lines/borders using textures where possible.
Require back-end to render with bilinear filtering. Latched at the beginning of the frame.
anti_aliased_fill: bool
Enable anti-aliased edges around filled shapes (rounded recatngles, circles, etc.).
Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame.
curve_tessellation_tol: f32
Tessellation tolerance when using path_bezier_curve_to without a specific number of segments.
Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.
circle_tesselation_max_error: f32
Maximum error (in pixels) allowed when drawing circles or rounded corner rectangles with no explicit segment count specified.
Decrease for higher quality but more geometry.
colors: [[f32; 4]; 53]
Style colors.
Implementations§
source§impl Style
impl Style
sourcepub fn scale_all_sizes(&mut self, scale_factor: f32)
pub fn scale_all_sizes(&mut self, scale_factor: f32)
Scales all sizes in the style
sourcepub fn use_classic_colors(&mut self) -> &mut Self
pub fn use_classic_colors(&mut self) -> &mut Self
Replaces current colors with classic Dear ImGui style
sourcepub fn use_dark_colors(&mut self) -> &mut Self
pub fn use_dark_colors(&mut self) -> &mut Self
Replaces current colors with a new, recommended style
sourcepub fn use_light_colors(&mut self) -> &mut Self
pub fn use_light_colors(&mut self) -> &mut Self
Replaces current colors with a light style. Best used with borders and a custom, thicker font
Trait Implementations§
source§impl Index<StyleColor> for Style
impl Index<StyleColor> for Style
source§impl IndexMut<StyleColor> for Style
impl IndexMut<StyleColor> for Style
source§impl RawCast<ImGuiStyle> for Style
impl RawCast<ImGuiStyle> for Style
source§unsafe fn from_raw_mut(raw: &mut T) -> &mut Self
unsafe fn from_raw_mut(raw: &mut T) -> &mut Self
impl Copy for Style
Auto Trait Implementations§
impl Freeze for Style
impl RefUnwindSafe for Style
impl Send for Style
impl Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)