Struct evtc::player::GuildEvent
source · pub struct GuildEvent {
pub time: u64,
pub agent: AgentId,
pub guild: u128,
}
Expand description
Agent is in guild.
Fields§
§time: u64
Time of registering the event.
agent: AgentId
Agent that is in guild.
guild: u128
Guild id in client form.
Needs minor rearrange for GW2 API form.
Trait Implementations§
source§impl Clone for GuildEvent
impl Clone for GuildEvent
source§fn clone(&self) -> GuildEvent
fn clone(&self) -> GuildEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GuildEvent
impl Debug for GuildEvent
source§impl<'de> Deserialize<'de> for GuildEvent
impl<'de> Deserialize<'de> for GuildEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Extract for GuildEvent
impl Extract for GuildEvent
source§impl Serialize for GuildEvent
impl Serialize for GuildEvent
source§impl TryExtract for GuildEvent
impl TryExtract for GuildEvent
Auto Trait Implementations§
impl Freeze for GuildEvent
impl RefUnwindSafe for GuildEvent
impl Send for GuildEvent
impl Sync for GuildEvent
impl Unpin for GuildEvent
impl UnwindSafe for GuildEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more