Module agent

Expand description

Agent bindings & utilities.

Agents are the base used for nearly all entity types.

Modules§

realtime
Realtime API Agent types.

Structs§

AffinityIter
An iterator over the variants of Affinity
AgentId
Ids for an agent.
AgentKindIter
An iterator over the variants of AgentKind
AgentStatusEvent
Simple event regarding an agent.
AttackTargetEvent
Agent is now an attack target.
BarrierUpdateEvent
Agent barrier percent change.
BreakbarPercentEvent
Breakbar percent change.
BreakbarStateEvent
Breakbar state change.
BreakbarStateIter
An iterator over the variants of BreakbarState
DownContributionEvent
Agent down contribution event (retired).
EnterCombatEvent
Agent entered combat.
GliderEvent
Agent gliding state change.
HealthUpdateEvent
Agent health percent change.
MaxHealthEvent
Agent max health change.
StunbreakEvent
Stunbreak event.
TargetableEvent
Agent targetable state change.
TeamChangeEvent
Agent team change.

Enums§

Affinity
Whether the agent is an ally or enemy.
AgentKind
Possible agent kinds.
BreakbarState
Breakbar (defiance bar) states.