Module buff
Expand description
Buff bindings & utilities.
Buffs are temporary “effects” applied to agents. Some buffs modify the attributes of the destination agent. They can be positive like Boons, negative like Conditions or mixed. Some buffs do not do anything themselves and are simply used to as markers to track cooldowns, mechanics etc.
Structs§
- Attribute
Iter - An iterator over the variants of Attribute
- Buff
Apply - Buff apply.
- Buff
Change - Buff change.
- Buff
Formula - Buff formula from an
EventwithStateChange::BuffFormula. - Buff
Info - Buff information from an
EventwithStateChange::BuffInfo. - Buff
Initial Event - Buff initial event.
- Buff
Remove All - Buff remove all.
- Buff
Remove Iter - An iterator over the variants of BuffRemove
- Buff
Remove Single - Buff remove single.
- Buff
Stack Type Iter - An iterator over the variants of BuffStackType
- RawBuff
Formula - Buff formula from an
EventwithStateChange::BuffFormula. - Stack
Active Event - Active buff stack change.
- Stack
Reset Event - Buff stack reset.
Enums§
- Attribute
- Attributes for buff formulas. Removed with EVTC version 2025-09-13.
- Buff
Category - Buff info category after 13 December 2022.
- Buff
Category Old - Buff info category before 13 December 2022.
- Buff
Remove - Combat buff remove.
- Buff
Stack Type - Buff stacking behavior.