Expand description
ArcDPS API structs.
Modules§
- agent
- Agent bindings & utilities.
- buff
- Buff bindings & utilities.
- content
- Bindings & utilities for GUIDs appearing in events.
- effect
- Effect bindings & utilities.
- event
- Event bindings & utilities.
- extract
- Interfaces for extracting information from events.
- marker
- Marker bindings & utilities.
- missile
- Missile bindings & utilities.
- player
- Player bindings & utilities.
- position
- Bindings & utilities for the game’s 3d space.
- skill
- Skill bindings & utilities.
- strike
- Bindings & utilities for any form of strikes (direct damage).
- weapon
- Bindings & utilities for agent weapon sets.
Structs§
- Agent
- Represents an agent in a realtime combat event.
- AgentId
- Ids for an agent.
- Agent
Owned Agent
with an ownedString
name.- Event
- ArcDPS event.
- Language
Iter - An iterator over the variants of Language
- Position
- Positional information.
- Ruleset
- State
Change Iter - An iterator over the variants of StateChange
Enums§
- Activation
- Skill activation (cast).
- Affinity
- Whether the agent is an ally or enemy.
- Agent
Kind - Possible agent kinds.
- Attribute
- Attributes for buff formulas.
- Buff
Category - Buff info category after 13 December 2022.
- Buff
Cycle - Combat buff cycle.
- Buff
Remove - Combat buff remove.
- Custom
Skill - ArcDPS custom skill ids.
- Event
Category - Possible
Event
categories. - Event
Kind - Possible
Event
kinds. - Language
- GW2 client language.
- Profession
- Player profession.
- Specialization
- Player specialization.
- State
Change - Combat state change kinds.
- Strike
- Strike types.
Traits§
- TryExtract
- Attempts to extract information from a combat event.