Expand description
Event bindings & utilities.
Structs§
- Activation (skill cast) event.
- Agent has a marker.
- Simple event regarding an agent.
- ArcDPS log error.
- Agent is now an attack target.
- Agent barrier percent change.
- Breakbar percent change.
- Breakbar state change.
- Buff apply event.
- Buff damage event.
- Buff formula from an
Event
withStateChange::BuffFormula
. - Buff information from an
Event
withStateChange::BuffInfo
. - Buff initial event.
- Buff remove event.
- Information common to combat events.
- Agent down contribution event (retired).
- Effect information from an
Event
withStateChange::Effect
. - EffectGUID
Deprecated Effect information from anEvent
withStateChange::IdToGUID
. - Effect information from an
Event
withStateChange::EffectOld
. - Agent entered combat.
- ArcDPS log error.
- ArcDPS event.
- An iterator over the variants of EventCategory
- An event for old EVTC revision (
header[12] == 0
). - Agent gliding state change.
- Agent is in guild.
- Agent health percent change.
- Log started, ended or target changed.
- Agent max health change.
- Positional information for an agent.
- Reward chest received.
- Skill information from an
Event
withStateChange::SkillInfo
. - Skill timing from an
Event
withStateChange::SkillTiming
. - Squad (ground) marker placed or removed.
- Active buff stack change.
- Buff stack reset.
- Strike (direct damage) event.
- TagEvent
Deprecated Agent has a tag. - Agent targetable state change.
- Agent team change.
- Active weapon set changed.