Expand description
Event bindings & utilities.
Structs§
- Activation
Event - Activation (skill cast) event.
- Agent
Effect - Effect information from an
Event
withStateChange::EffectAgentCreate
. - Agent
Effect Remove - Effect information from an
Event
withStateChange::EffectAgentRemove
. - Agent
Marker Event - Agent has a marker.
- Agent
Status Event - Simple event regarding an agent.
- ArcBuild
Event - ArcDPS log error.
- Attack
Target Event - Agent is now an attack target.
- Barrier
Update Event - Agent barrier percent change.
- Breakbar
Percent Event - Breakbar percent change.
- Breakbar
State Event - Breakbar state change.
- Buff
Apply Event - Buff apply event.
- Buff
Damage Event - Buff damage event.
- Buff
Formula - Buff formula from an
Event
withStateChange::BuffFormula
. - Buff
Info - Buff information from an
Event
withStateChange::BuffInfo
. - Buff
Initial Event - Buff initial event.
- Buff
Remove Event - Buff remove event.
- Common
Event - Information common to combat events.
- Down
Contribution Event - Agent down contribution event (retired).
- Effect45
- Effect information from an
Event
withStateChange::Effect45
. - Effect51
- Effect information from an
Event
withStateChange::Effect51
. - Enter
Combat Event - Agent entered combat.
- Error
Event - ArcDPS log error.
- Event
- ArcDPS event.
- Event
Category Iter - An iterator over the variants of EventCategory
- Event
Old - An event for old EVTC revision (
header[12] == 0
). - Glider
Event - Agent gliding state change.
- Ground
Effect - Effect information from an
Event
withStateChange::EffectGroundCreate
. - Ground
Effect Remove - Effect information from an
Event
withStateChange::EffectGroundRemove
. - Guild
Event - Agent is in guild.
- Health
Update Event - Agent health percent change.
- LogEvent
- Log started, ended or target changed.
- MaxHealth
Event - Agent max health change.
- Missile
Create - Missile created.
- Missile
Launch - Missile created.
- Missile
Remove - Missile created.
- Position
Event - Positional information for an agent.
- Reward
Event - Reward chest received.
- Skill
Info - Skill information from an
Event
withStateChange::SkillInfo
. - Skill
Timing - Skill timing from an
Event
withStateChange::SkillTiming
. - Squad
Marker Event - Squad (ground) marker placed or removed.
- Stack
Active Event - Active buff stack change.
- Stack
Reset Event - Buff stack reset.
- Strike
Event - Strike (direct damage) event.
- Stunbreak
Event - Stunbreak event.
- TagEvent
Deprecated - Agent has a tag.
- Targetable
Event - Agent targetable state change.
- Team
Change Event - Agent team change.
- Weapon
Swap Event - Active weapon set changed.
Enums§
- Event
Category - Possible
Event
categories. - Event
Kind - Possible
Event
kinds.