Expand description
Skill bindings & utilities.
Structs§
- Activation (skill cast) event.
- An iterator over the variants of Activation
- An iterator over the variants of AnimationStop
- Skill information from an
Event
withStateChange::SkillInfo
. - Skill timing from an
Event
withStateChange::SkillTiming
.
Enums§
- Skill activation (cast).
- Skill animation stop (UNOFFICIAL).
- ArcDPS custom skill ids.