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//! Skill bindings & utilities.

mod activation;
mod info;
mod timing;

pub use self::activation::*;
pub use self::info::*;
pub use self::timing::*;

/// ArcDPS custom skill ids.
pub enum CustomSkill {}

impl CustomSkill {
    /// Resurrect skill.
    ///
    /// Not custom but important and unnamed.
    pub const RESURRECT: u32 = 1066;

    /// Bandage downstate skill.
    ///v
    /// Personal healing only.
    pub const BANDAGE: u32 = 1175;

    /// Dodge skill.
    ///
    /// Will occur in `is_activation == normal` event.
    pub const DODGE: u32 = 65001;
}