//! Skill bindings & utilities.
mod activation;
mod info;
mod timing;
pub use self::activation::*;
pub use self::info::*;
pub use self::timing::*;
/// ArcDPS custom skill ids.
pub enum CustomSkill {}
impl CustomSkill {
/// Resurrect skill.
///
/// Not custom but important and unnamed.
pub const RESURRECT: u32 = 1066;
/// Bandage downstate skill.
///v
/// Personal healing only.
pub const BANDAGE: u32 = 1175;
/// Dodge skill.
///
/// Will occur in `is_activation == normal` event.
pub const DODGE: u32 = 65001;
}