arcdps/lib.rs
1//! Bindings for [ArcDPS](https://www.deltaconnected.com/arcdps/) plugins.
2//!
3//! # Usage
4//! Plugins export information for ArcDPS via the [`export!`] macro.
5//! To see which fields are supported by it, have a look at [`SupportedFields`].
6//!
7//! ```no_run
8//! # mod test {
9//! use std::error::Error;
10//! use arcdps::{Agent, Event, StateChange};
11//!
12//! arcdps::export! {
13//! name: "Example Plugin",
14//! sig: 0x12345678, // change this to a random number
15//! init,
16//! combat: custom_combat_name,
17//! }
18//!
19//! fn init() -> Result<(), Option<String>> {
20//! // may return an error to indicate load failure
21//! Ok(())
22//! }
23//!
24//! fn custom_combat_name(
25//! event: Option<&Event>,
26//! src: Option<&Agent>,
27//! dst: Option<&Agent>,
28//! skill_name: Option<&str>,
29//! id: u64,
30//! revision: u64,
31//! ) {
32//! if let Some(event) = event {
33//! if let StateChange::EnterCombat = event.get_statechange() {
34//! // source agent has entered combat
35//! }
36//! }
37//! }
38//! # }
39//! ```
40//!
41//! # Unofficial Extras
42//! [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases) support is hidden behind the `extras` feature flag.
43//!
44//! ```no_run
45//! # mod test {
46//! use arcdps::extras::{UserInfoIter, UserRole};
47//!
48//! arcdps::export! {
49//! name: "Example Plugin",
50//! sig: 123,
51//! extras_squad_update,
52//! }
53//!
54//! fn extras_squad_update(users: UserInfoIter) {
55//! for user in users {
56//! if let UserRole::SquadLeader | UserRole::Lieutenant = user.role {
57//! // user can place markers
58//! }
59//! }
60//! }
61//! # }
62//! ```
63//!
64//! # Initializing manually
65//!
66//! When not using the [`export!`] macro, Arc, ImGui, and DirectX information has to be initialized manually.
67//! Accessing Arc information/exports or ImGui without initializing them will **panic**.
68//!
69//! ```ignore
70//! use arcdps::{init_arc, init_dxgi, init_imgui};
71//!
72//! unsafe {
73//! init_arc(arc_handle, arc_version);
74//! init_imgui(imgui_ctx, malloc, free);
75//! init_dxgi(id3d, d3d_version);
76//! }
77//! ```
78
79#![allow(clippy::missing_safety_doc)]
80
81pub mod callbacks;
82pub mod evtc;
83pub mod exports;
84
85#[cfg(feature = "extras")]
86pub mod extras;
87
88#[cfg(feature = "log")]
89pub mod log;
90
91mod globals;
92mod util;
93
94#[cfg(feature = "panic")]
95mod panic;
96
97#[cfg(feature = "codegen")]
98pub use arcdps_codegen::export;
99
100pub use crate::globals::{
101 arc::init_arc,
102 dxgi::{d3d11_device, d3d_version, dxgi_swap_chain, init_dxgi},
103 imgui::{imgui_context, init_imgui, with_ui},
104};
105pub use crate::util::strip_account_prefix;
106pub use arcdps_imgui as imgui;
107pub use evtc::{
108 Activation, Affinity, Agent, AgentOwned, Attribute, BuffCategory, BuffCycle, BuffRemove,
109 CustomSkill, Event, Language, Profession, Specialization, StateChange, Strike,
110};
111
112use callbacks::*;
113
114#[cfg(feature = "extras")]
115use extras::callbacks::*;
116
117/// Reference on what fields are currently supported by the [`export!`] macro.
118///
119/// This struct is not used anywhere.
120pub struct SupportedFields {
121 /// Name of the plugin.
122 pub name: &'static str,
123
124 /// Unique signature of the plugin.
125 ///
126 /// Pick a random number that is not used by other modules.
127 pub sig: u32,
128
129 /// Callback for plugin load.
130 ///
131 /// May return an error with an optional error message to signal load failure.
132 pub init: Option<InitFunc>,
133
134 /// Callback for plugin unload.
135 pub release: Option<ReleaseFunc>,
136
137 /// Callback for plugin unload.
138 // TODO: higher level abstraction?
139 pub update_url: Option<UpdateUrlFunc>,
140
141 /// Raw WndProc callback.
142 pub raw_wnd_nofilter: Option<RawWndProcCallback>,
143
144 /// Raw ImGui callback.
145 pub raw_imgui: Option<RawImguiCallback>,
146
147 /// Raw options callback.
148 pub raw_options_end: Option<RawOptionsCallback>,
149
150 /// Raw combat callback.
151 pub raw_combat: Option<RawCombatCallback>,
152
153 /// Raw filtered WndProc callback.
154 pub raw_wnd_filter: Option<RawWndProcCallback>,
155
156 /// Raw options windows callback.
157 pub raw_options_windows: Option<RawOptionsWindowsCallback>,
158
159 /// Raw local combat callback.
160 pub raw_combat_local: Option<RawCombatCallback>,
161
162 /// Callback for key presses.
163 ///
164 /// Returning `true` will allow ArcDPS and GW2 to receive the key press.
165 /// First parameter indicates the [virtual key code](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
166 /// Second parameter is `true` if the key was pressed and `false` when released.
167 /// Third parameter is `true` if the key was down before this event occurred, for example by holding it down.
168 pub wnd_nofilter: Option<WndProcCallback>,
169
170 /// Callback for area combat events.
171 ///
172 /// May be called asynchronously, use `id` to keep track of order.
173 /// First event id will be `2`.
174 ///
175 /// At least one participant will be a party/squad member or minion of, or a buff applied by squad in the case of buff remove.
176 /// Not all statechanges are present in the realtime API, see [`StateChange`] for details.
177 ///
178 /// No `event` and `src.elite == 0` indicates a tracking change.
179 /// Player was added when `src.prof != 0`, otherwise removed.
180 /// When added `dst.name` contains the account name,
181 /// `dst.id` the instance id,
182 /// `dst.prof` the [`Profession`],
183 /// `dst.elite` the elite [`Specialization`],
184 /// `dst.is_self` whether the added player is self (local player),
185 /// `src.team` the team and `dst.team` the subgroup.
186 ///
187 /// No `event` and `src.elite != 0` indicates a target change.
188 /// `src.id` will contain the new target.
189 ///
190 /// *Note that Arc's realtime combat API comes with an intentional delay and filtering.*
191 pub combat: Option<CombatCallback>,
192
193 /// Callback for standalone UI creation.
194 ///
195 /// Provides an [`imgui::Ui`] for drawing.
196 /// The second parameter is `true` whenever the player is **not** in character select, loading screens or forced cameras.
197 pub imgui: Option<ImguiCallback>,
198
199 /// Callback for plugin settings UI creation.
200 ///
201 /// Provides an [`imgui::Ui`] for drawing.
202 pub options_end: Option<OptionsCallback>,
203
204 /// Callback for local combat events.
205 ///
206 /// Same as [`combat`](Self::combat) but for events from chat log.
207 pub combat_local: Option<CombatCallback>,
208
209 /// Callback for filtered key presses.
210 ///
211 /// Same as [`wnd_nofilter`](Self::wnd_nofilter) but filtered to only notify when modifiers are pressed.
212 pub wnd_filter: Option<WndProcCallback>,
213
214 /// Callback for options windows.
215 ///
216 /// Called for each window checkbox in ArcDPS settings.
217 /// Last call will always be with [`None`].
218 /// Does not draw the checkbox if returning `true`.
219 pub options_windows: Option<OptionsWindowsCallback>,
220
221 /// Raw extras init callback.
222 ///
223 /// *Requires the `"extras"` feature.*
224 #[cfg(feature = "extras")]
225 pub raw_extras_init: Option<RawExtrasSubscriberInit>,
226
227 /// Raw extras squad update callback.
228 ///
229 /// *Requires the `"extras"` feature.*
230 #[cfg(feature = "extras")]
231 pub raw_extras_squad_update: Option<RawExtrasSquadUpdateCallback>,
232
233 /// Raw extras language changed callback.
234 ///
235 /// *Requires the `"extras"` feature.*
236 #[cfg(feature = "extras")]
237 pub raw_extras_language_changed: Option<RawExtrasLanguageChangedCallback>,
238
239 /// Raw extras keybind changed callback.
240 ///
241 /// *Requires the `"extras"` feature.*
242 #[cfg(feature = "extras")]
243 pub raw_extras_keybind_changed: Option<RawExtrasKeybindChangedCallback>,
244
245 /// Raw extras chat message callback.
246 ///
247 /// *Requires the `"extras"` feature.*
248 #[cfg(feature = "extras")]
249 pub raw_extras_chat_message: Option<RawExtrasChatMessageCallback>,
250
251 /// Initialization callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
252 ///
253 /// Can be called before or after ArcDPS [`init`](Self::init).
254 /// Receives information about the Unofficial Extras addon and the current player account name as parameters.
255 ///
256 /// *Requires the `"extras"` feature.*
257 #[cfg(feature = "extras")]
258 pub extras_init: Option<ExtrasInitFunc>,
259
260 /// Squad update callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
261 ///
262 /// Called whenever anything in the squad changes.
263 /// Only the users that changed are sent.
264 /// If a user was removed from the squad, their `role` will be set to [`UserRole::None`](crate::extras::UserRole::None).
265 ///
266 /// *Requires the `"extras"` feature.*
267 #[cfg(feature = "extras")]
268 pub extras_squad_update: Option<ExtrasSquadUpdateCallback>,
269
270 /// Language changed callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
271 ///
272 /// Called whenever the language is changed, either by changing it in the UI or by pressing the translation key (Right Ctrl by default).
273 ///
274 /// Will be called directly after initialization, with the current language, to get the startup language.
275 ///
276 /// *Requires the `"extras"` feature.*
277 #[cfg(feature = "extras")]
278 pub extras_language_changed: Option<ExtrasLanguageChangedCallback>,
279
280 /// Keybind changed callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
281 ///
282 /// Called whenever a keybind is changed, either by changing it in the ingame UI or with the presets feature of Unofficial Extras.
283 /// It is called for every keybind separately.
284 ///
285 /// After initialization this is called for every current keybind that exists.
286 /// If you want to get a single keybind, at any time you want, call the exported function.
287 ///
288 /// *Requires the `"extras"` feature.*
289 #[cfg(feature = "extras")]
290 pub extras_keybind_changed: Option<ExtrasKeybindChangedCallback>,
291
292 /// Squad chat message callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
293 ///
294 /// Called whenever a chat message is sent in your party/squad.
295 ///
296 /// *Requires the `"extras"` feature.*
297 #[cfg(feature = "extras")]
298 pub extras_squad_chat_message: Option<ExtrasSquadChatMessageCallback>,
299
300 /// Chat message callback for [Unofficial Extras](https://github.com/Krappa322/arcdps_unofficial_extras_releases).
301 ///
302 /// Called on different chat messages.
303 ///
304 /// *Requires the `"extras"` feature.*
305 #[cfg(feature = "extras")]
306 pub extras_chat_message: Option<ExtrasChatMessageCallback>,
307}
308
309/// Exports for usage in macros.
310#[doc(hidden)]
311pub mod __macro {
312 pub use crate::{
313 globals::imgui::{with_ui, FreeFn, MallocFn},
314 util::{str_from_cstr, str_to_wide, strip_account_prefix},
315 };
316 pub use std::ffi::{c_char, c_void};
317 pub use windows::Win32::{
318 Foundation::{HMODULE, HWND, LPARAM, WPARAM},
319 UI::WindowsAndMessaging::{WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, WM_SYSKEYUP},
320 };
321
322 use crate::{
323 exports::has_e3_log_file,
324 globals::{dxgi::init_dxgi, imgui::init_imgui},
325 imgui, init_arc,
326 };
327
328 #[cfg(feature = "log")]
329 use crate::{exports::has_e8_log_window, log::ArcDpsLogger};
330
331 /// Internally used function to initialize with information received from Arc.
332 #[inline]
333 #[allow(clippy::too_many_arguments)]
334 pub unsafe fn init(
335 arc_version: *const c_char,
336 arc_handle: HMODULE,
337 imgui_ctx: *mut imgui::sys::ImGuiContext,
338 malloc: Option<MallocFn>,
339 free: Option<FreeFn>,
340 id3d: *mut c_void,
341 d3d_version: u32,
342 name: &'static str,
343 ) {
344 // arc exports have to be retrieved before panic hook & logging
345 init_arc(arc_handle, arc_version);
346
347 // only set panic hook if log file export was found
348 if has_e3_log_file() {
349 #[cfg(feature = "panic")]
350 crate::panic::init_panic_hook(name);
351
352 // only set logger if log file & window exports were found
353 #[cfg(feature = "log")]
354 if has_e8_log_window() {
355 let result = log::set_boxed_logger(Box::new(ArcDpsLogger::new(name)));
356 if result.is_ok() {
357 log::set_max_level(log::LevelFilter::Trace);
358 }
359 }
360 }
361
362 // initialize imgui & dxgi
363 init_imgui(imgui_ctx, malloc, free);
364 init_dxgi(id3d, d3d_version);
365 }
366}